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 Server Revival

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Posts : 24
Join date : 2011-11-17

PostSubject: Server Revival   Sun Oct 26, 2014 9:44 pm

So as most people know the server is starting up again. Bukkit has had a little hiccup with the Minecraft Community recently so mod support is limited.

To begin with, we're going to be attempting to run as few mods as possible, which will most likely end up being:

  • Administration Tools
  • Factions
  • Teleports
  • Multiworld Inventories

We have the ability to add more mods, but we'd like them to be absolutely necessary to avoid breaking the current version of bukkit. If you have a suggestion for a mod we should add, post it in the suggestions section.

The starting area is going to be extremely basic to begin with, I plan on adding the additions as they come. When someone saves enough for a shop or house, or what have you, I'll add those areas. For now, we'll have the wilderness teleports working immediately, so you can begin playing as soon as the IP is released.

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